Jimmy’s Lost His Marbles
First game I wrote, within the 7-days deadline. Jimmy’s Lost His Marbles was more of an experiment of the development model. I just wanted to see if I could put together a game within a week. I managed to do it in 3 days. When I started developing the game, I wasn’t sure if the idea was experimental or fun enough. Almost gave up, thinking that it will probably be all crappy. Luckily I realized that the hole point of creating the prototype was to test, if the game was going to be any fun. And also to test myself if I could create a game from scratch within 7 days.
Well here’s the bugger.
Jimmy’s Lost His Marbles
Download
Marbles.zip (1,2Mb) (Release 1)
Instructions
Your goal is to destroy all marbles in a level. To destroy marbles click three marbles that are next to each other to remove them.
R – Will reset the level.
Esc – Will quit the game.
Credits
Game Design, Code & Gfx: Petri Purho ( petri.purho (at) gmail.com )
Thanks
Physics model is based on Markus Ilmola’s tutorials.
Inspiration source: Experimental Gameplay Project.
Jimmy’s Lost His Marbles uses: SDL, SDL_Image and SDL_Mixer